CM-Essentials

Tag

Tag is a piece of information we attach to an object (in this case bone) so the connection manager knows how its expected to connect the child rig with master . Indicated yellow are the information we are attaching.

Select a bone, choose options you need (translate or rotate or scale as required) and click tag.

TargetID

The name of the bone in the master's armature the child bone to be connected.

Self

Looks for master bone with same name as the child bone.

DEF-<self>

Looks for master bone with DEF- as prefix followed by child's bone name.

OFFSET-<self>

Looks for master bone with OFFSET- as prefix followed by childs bone name.

Active bone

Adds a tag with the active selected bone name as master bone.

Connection schemes

These are connection schemes based on which the connections are made.

Tag < Tag

Looks for attached information and connects accordingly if bone matching to the info is found on master armature.

Self < Self

Looks for matching bone name in the master armature and connects to it.

Other schemes are saved presets.

You can create your own custom connection schemes in the next Mapping tab.

Operations

Tag

Attaches the information to the bone (selected pose bones) or all bones if the armature is in object mode.

Clear

Removes any tagged information.

Connect

Connects the child armature to the master (active object) based on selected connection scheme.

Disconnect

Disconnects and removes the constraints.

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