# FM-File modes

Filemanager supports multiple file modes but not all of them. For other file types kindly use blenders default methods.

<figure><img src="https://207047868-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FflnYsq7JuIfEfikLOKLQ%2Fuploads%2FMLN0LYzyWlS8b1i5oYUj%2Ffilemodes.png?alt=media&#x26;token=9844f46d-470f-4ca2-9a1f-bba7fd278f1e" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
Refer to [structures and Conventions](https://jayaarka-studios.gitbook.io/powerline/documentation/tools/publish-your-docs/fm-structures-and-conventions) to get familiar with the terms used.
{% endhint %}

{% content-ref url="fm-structures-and-conventions" %}
[fm-structures-and-conventions](https://jayaarka-studios.gitbook.io/powerline/documentation/tools/publish-your-docs/fm-structures-and-conventions)
{% endcontent-ref %}

{% hint style="warning" %}
Follow naming convention: your asset top collection name should match the \<contextTypes> folder name.\
So the "Append" and "Link" file modes work.
{% endhint %}

### Default

* [x] Open
* [x] Save

Default is regular ".blend" file. For both "Open" and "Save".\
It saves the file with \<contextTypes> folder name.

{% hint style="warning" %}
"Open" replaces current blender and you lose any unsaved progress.
{% endhint %}

{% hint style="warning" %}
"Save" doesn't save blender edited images, save them separately.
{% endhint %}

### Append

* [x] Open
* [ ] Save

For open, it appends the collection with \<contextTypes> folder name to the current scene.

### Export

* [ ] Open
* [x] Save

Exports selected collection and saves it as a ".blend" file.

### Animation

* [x] Open
* [x] Save

Save> Saves the animation.&#x20;

Open > imports the previously saved animation on to selected rig.

### Link

* [x] Open
* [ ] Save

Links a collection with \<contextTypes> folder name to the current scene.

### FBX , OBJ, Alembic

* [x] Open
* [x] Save

Imports and exports selected file types to the current scene.

### UI\_settings

* [x] Open
* [x] Save

Loads and saves Filemanager UI state so it will be easy to browse the next time you open blender.&#x20;
