Shapekeys
Add and manage required shapekeys here. We can add corrective shapekeys.


Add to list 

Choose the required bundle (More bundles will be added later). And click add shapekeys button.
Add Shapekeys 

Adds the listed corrective shapekeys to the flagged mesh.
Animate 

Creates an animation sequence so it will be easy to edit the shapekeys one by one.
Now go through each shapekey, pose using the level1 rig, sculpt or make changes in edit mode to enhance the look.
Bake shapekeys 

Finalize the edits and bakes the shapekeys.
Clear 

Clears the shapekeys list.
Link 

Links baked shapekeys to the properties bone from the flag page.
Extract 

Extracts the blendshapes with all the modifiers applied including smoothing modifiers.
Bake and Extract 
Bake all modifier and extract as seperate object. Also creates a duplicate with all extracted shape keys applied on it.
Split shapekeys 
Separate's mirrored shape keys into left and right based on the provided vertex groups.
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